tag:blogger.com,1999:blog-16685996531910226152024-02-19T01:34:29.626-08:00TD3D-3D art by Todd Danieletodddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.comBlogger58125tag:blogger.com,1999:blog-1668599653191022615.post-79640237618095005482017-01-28T13:26:00.003-08:002017-01-28T13:26:43.297-08:00A little further along, finally grew some feet. Have to integrate the head hands and feet as they are currently separate elements. More finessing and detailing to come, then posing.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguEmwGu3WH7_MJqGZ5u-rrjv8-W6YVR4YpJgwopTT2ceFrMQkyLpgH_6Q_zE_SNqi3l-CsTE_1RBl_VdWmULffM0okNFOyvWVrf6gppiXi903Q2kXxAqscjKoVhyphenhyphenafMNAca4BuNzPHEk-J/s1600/views-01.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguEmwGu3WH7_MJqGZ5u-rrjv8-W6YVR4YpJgwopTT2ceFrMQkyLpgH_6Q_zE_SNqi3l-CsTE_1RBl_VdWmULffM0okNFOyvWVrf6gppiXi903Q2kXxAqscjKoVhyphenhyphenafMNAca4BuNzPHEk-J/s400/views-01.jpg" width="400" height="218" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-32564144590556686152017-01-21T10:28:00.003-08:002017-01-21T10:28:38.157-08:00"You wouldn't like me when I am angry" hulk sculptureSome of my latest work, early blocking for a hulk maquette sculptture.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPftRuWUQPnMqwJCb4MBOQvHI2Q20MXU6bOPDdw2bOzMNqRbp13JDUFQmNB4iQP1fftLwUrb83nLiD4uhfbtLj0tvXfdJgK0149Ty0iKZzw7QgfHjhyphenhyphenRVW-ES7cgMrY7Dqyj9g_OBjvK7K/s1600/smhulk-01.104.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPftRuWUQPnMqwJCb4MBOQvHI2Q20MXU6bOPDdw2bOzMNqRbp13JDUFQmNB4iQP1fftLwUrb83nLiD4uhfbtLj0tvXfdJgK0149Ty0iKZzw7QgfHjhyphenhyphenRVW-ES7cgMrY7Dqyj9g_OBjvK7K/s400/smhulk-01.104.jpg" width="400" height="279" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-41631133077176209542016-01-29T14:35:00.001-08:002016-01-29T14:36:36.970-08:00Abe Vigoda as Tessio-Digital Sculpture<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2j64IxngjsBCXnQ8IUNVKOJNFBI8STJslc0c271uL02pp8F-OmswWRGNpnxnrjHuhNPND7tP0me2LwNbwJDvCQ2ejNuYkjhtOC5rTzFyLipYC19r69QyVmegSBgsEgtdqwUwG-fvS5iyS/s1600/a3-01.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2j64IxngjsBCXnQ8IUNVKOJNFBI8STJslc0c271uL02pp8F-OmswWRGNpnxnrjHuhNPND7tP0me2LwNbwJDvCQ2ejNuYkjhtOC5rTzFyLipYC19r69QyVmegSBgsEgtdqwUwG-fvS5iyS/s320/a3-01.jpg" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghcBF_LzcOa4hkiiXtBnlUfUZPpfAEKHCAscmVOp0Qf92o3LVbQwUok2wvMJHAe92_H7JKAXoGXj_GcFT4Pw5VLV5lOwxluGNZZLb88rChm1suZ1mYmQtGew9bcivG93W8BF7Al8D5Lx8H/s1600/A-02.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghcBF_LzcOa4hkiiXtBnlUfUZPpfAEKHCAscmVOp0Qf92o3LVbQwUok2wvMJHAe92_H7JKAXoGXj_GcFT4Pw5VLV5lOwxluGNZZLb88rChm1suZ1mYmQtGew9bcivG93W8BF7Al8D5Lx8H/s320/A-02.jpg" /></a>
I havent done 1 of these is a while, this was a great chance to record some video to show my approach. I started with my very basic male head basemesh, used mostly move, clay, claybuild-up and dam standard to sculpt this likeness. This was done pretty quickly and I consider it just a sketch. If you have any questions or comments, please dont hesitate to post.
thanks!
Todd
and the video
<iframe allowfullscreen="" frameborder="0" height="344" src="https://www.youtube.com/embed/TqnlvmJ-cjk" width="459"></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-53086165297678317792015-07-20T15:35:00.000-07:002015-07-20T15:35:55.055-07:00almost there onStarted with my simple base mesh and sculpted for a few hours :D
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp8tp0vFyM67DDreao26M-6RX0KWdqONXg5D3GPCp5mc9fVsNa97p2fwbsAcCITn21Q6g6vwEvdKX8nx_dK3tUq4yROaU8X2GaDp9f0A8CMKYXO6blqVm5dRkOmGYhIzaBt0VllPIxBdXq/s1600/ct1.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp8tp0vFyM67DDreao26M-6RX0KWdqONXg5D3GPCp5mc9fVsNa97p2fwbsAcCITn21Q6g6vwEvdKX8nx_dK3tUq4yROaU8X2GaDp9f0A8CMKYXO6blqVm5dRkOmGYhIzaBt0VllPIxBdXq/s320/ct1.jpg" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-69511095930612112442015-07-20T15:34:00.000-07:002015-07-20T15:34:19.281-07:00Geddy This was a practice session I started using my base head mesh, trying to get quicker and more accurate at creating a likeness. This is Geddy Lee from Rush
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3ezKxe3ZNNv9JOCPx14VkDglsRIrEb0ArQuXvZONAFOb5ZD107urK3ZPJJFLOng4RSSyRX98ZvBXUaNFjgDCMPBSTmfEsZCiSJKhQVJ1vC0qrx1YvZKbwcj3hNj1f26thEpQ1Z5NJgzQn/s1600/gl-01.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3ezKxe3ZNNv9JOCPx14VkDglsRIrEb0ArQuXvZONAFOb5ZD107urK3ZPJJFLOng4RSSyRX98ZvBXUaNFjgDCMPBSTmfEsZCiSJKhQVJ1vC0qrx1YvZKbwcj3hNj1f26thEpQ1Z5NJgzQn/s320/gl-01.jpg" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-63246003589455607482015-03-11T17:25:00.003-07:002015-03-11T17:25:54.314-07:00Marlon Brando/Godfather sculptBeen working on improving my anatomy and sculpting skills, this was an ongoing personal project used to refine and develop my workflow and technique. <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsaOjC3IO1t2C_CSPswffCRvM6MGZRxeG-mxxUHi6Ic7X76FcWGQG_PTQyD3_K4JuMHXGfS7nCKJnZ-AO9NB9gb6JbhUL50sHdPJo0etWlNj3Id-Y4r90VOHpusndCdrXJX9dR-FTV4YHT/s1600/new_Hair_brando-01.45.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsaOjC3IO1t2C_CSPswffCRvM6MGZRxeG-mxxUHi6Ic7X76FcWGQG_PTQyD3_K4JuMHXGfS7nCKJnZ-AO9NB9gb6JbhUL50sHdPJo0etWlNj3Id-Y4r90VOHpusndCdrXJX9dR-FTV4YHT/s320/new_Hair_brando-01.45.jpg" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-83453200840751589952015-03-09T19:36:00.000-07:002015-03-09T19:36:48.094-07:00Marlon Brando WIPBeen working on improving my sculpting and anatomy skills. The Hair is a WIP, my 1st real attempt with fibermesh.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR__e4mvhvOe3bdAmc8JpO4ay1je0K05TUG0b-y2QwjOCLC-yEPn4TX7eZS8Mabq6s8hB1K_HoYn-EUdzwqXCwoy_wPR_S3CHxbOPf5KZOpXJdhgDhorO90rcUFe3YdIZ7jT7MbYgsXc1_/s1600/smmb-04b.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR__e4mvhvOe3bdAmc8JpO4ay1je0K05TUG0b-y2QwjOCLC-yEPn4TX7eZS8Mabq6s8hB1K_HoYn-EUdzwqXCwoy_wPR_S3CHxbOPf5KZOpXJdhgDhorO90rcUFe3YdIZ7jT7MbYgsXc1_/s320/smmb-04b.jpg" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-26107714451832169392013-10-10T11:04:00.002-07:002013-10-10T11:04:32.091-07:002 session anatomy study<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZxCSQAs6jJ4sEakTX4uUp-sFssNWOQYj-nR2OP5Q-9WptKToVzAEzT5f7JWFOPOU23_WLKuMgSbT0_TCBQdFQ2w0kBwtkw8U6nfxoGrzvyItZZ3HlZw6QTbq-FTFd_BAX2-vvBwRpufC-/s1600/da-01.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZxCSQAs6jJ4sEakTX4uUp-sFssNWOQYj-nR2OP5Q-9WptKToVzAEzT5f7JWFOPOU23_WLKuMgSbT0_TCBQdFQ2w0kBwtkw8U6nfxoGrzvyItZZ3HlZw6QTbq-FTFd_BAX2-vvBwRpufC-/s320/da-01.jpg" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-27158259442217639102013-10-10T11:03:00.002-07:002013-10-10T11:03:47.194-07:00another anatomy study<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVVAo1TFn3vyIEsK-B8YsJj6qKfhcd7POh2cFmD2Bgj_R_QGedPSeb3I4WFVu0SLsVji829SmmxDKLDNBgN6lqmrgtD3dsRpCXueB6e6lkgEuNUkHaFH_wALkbIjSwxTwzQgPcchE7kFef/s1600/C1-02.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVVAo1TFn3vyIEsK-B8YsJj6qKfhcd7POh2cFmD2Bgj_R_QGedPSeb3I4WFVu0SLsVji829SmmxDKLDNBgN6lqmrgtD3dsRpCXueB6e6lkgEuNUkHaFH_wALkbIjSwxTwzQgPcchE7kFef/s320/C1-02.jpg" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-19376499449461964902013-10-10T11:02:00.000-07:002013-10-10T11:03:12.465-07:00some new speedsculpt anatomy tests, more on the way:)<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJzdN2ya-ADtFI4MZBjkFUSXhFpcHf5-7WqCA9rrgNu7jaIQ9xI06IA6CirzHM6GwNB7itxEiFhLtotfwJ8lm1GcWw8ICh2tAkUKRKVOHnJOUkXDQprnWUgzAKShBYzhPDhgoPJ6Arkho4/s1600/bp-001.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJzdN2ya-ADtFI4MZBjkFUSXhFpcHf5-7WqCA9rrgNu7jaIQ9xI06IA6CirzHM6GwNB7itxEiFhLtotfwJ8lm1GcWw8ICh2tAkUKRKVOHnJOUkXDQprnWUgzAKShBYzhPDhgoPJ6Arkho4/s320/bp-001.jpg" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-31265077005092961832013-09-02T09:17:00.000-07:002013-09-02T09:19:37.772-07:00Digital Tutors-Creating Digital Food in 3ds Max and ZBrush
Today my latest training lesson for Digital Tutors was released, if you want to learn some great techniques for modeling, unwrapping, and rendering please take a look. If you think you know someone that might benefit from the videos, please share or tweet the info. Thanks!
<a href="http://www.digitaltutors.com/11/training.php?pid=1257">http://www.digitaltutors.com/11/training.php?pid=1257</a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH1cmDieewYa_YelmFXtfkLQJXkmC0sGQIYPt_bPlTPkkNOnqd2Gmd6wwzXYZOBmglkqvvfIQbsk3uvN5wcLWXkAyQ4W93HbGIL91Rfxlr9_roMmA7wm7rTcU8xw_weLJ90aDjYYKQzegk/s1600/dt_splash.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH1cmDieewYa_YelmFXtfkLQJXkmC0sGQIYPt_bPlTPkkNOnqd2Gmd6wwzXYZOBmglkqvvfIQbsk3uvN5wcLWXkAyQ4W93HbGIL91Rfxlr9_roMmA7wm7rTcU8xw_weLJ90aDjYYKQzegk/s320/dt_splash.jpg" /></a>
todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-80777335194513872092013-08-13T21:25:00.001-07:002013-08-13T21:25:14.584-07:001 hour female speedsculpt-tutorial coming soon<iframe width="560" height="315" src="//www.youtube.com/embed/ocrahlLt8xs?list=UUFiyD_yDztkpCFRyqKxT4YA" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-39696999119860591652013-07-16T15:02:00.001-07:002013-08-13T21:22:56.958-07:0020 minute moster's u<br />
<br />
<br />
Just for fun I did this from a simple sketch I found online.<iframe width="420" height="315" src="//www.youtube.com/embed/PCgXC_pxpsE" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-46125875781168353272013-07-16T15:00:00.001-07:002013-08-13T21:24:03.096-07:0015 minute speed<iframe width="420" height="315" src="//www.youtube.com/embed/R_bPPM5nSSU" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-73282296967363208432013-04-30T22:01:00.001-07:002013-04-30T22:01:09.444-07:001910 character speedsculpt Yep at the end when you see just the hair, zbrush got buggy and killed the head mesh.....thankfully we now have autoback
<iframe width="420" height="315" src="http://www.youtube.com/embed/bFhSKtRwQaI" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-54236665344267443972013-04-30T15:51:00.001-07:002013-04-30T15:51:19.781-07:00Quick toonI forgot to post this guy here, this was a very quick 1, toon characters are so much less stressful :)
<iframe width="560" height="315" src="http://www.youtube.com/embed/aTlUHMTRggc?list=UUFiyD_yDztkpCFRyqKxT4YA" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-78949424174755012162013-04-30T15:40:00.000-07:002013-04-30T15:41:25.806-07:001st hour of female head sculptI am trying to implement some of the things I have been reading in the Hogarth anatomy book I just purchased. This is the 1st test sculpt, an hour shown in video, 2 hours to get to the finished image. Zbrush 4r5, dynamesh, clay, claybuild-up, dam standard and a few others in the mix.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB2vbxWwsEQ3dX-DzmORVk5HCXRdSK1l42Nn8mrow6N5KrW7WxQE5BDRIgLsb_coRbbYTMWInu9hNufbBRPxsuCw268mbHDGf7BE7zz7ZT9AlmgsqMZiWYjuBvPMBVVudYxWfoffB1ASpd/s1600/FEM_3-01.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB2vbxWwsEQ3dX-DzmORVk5HCXRdSK1l42Nn8mrow6N5KrW7WxQE5BDRIgLsb_coRbbYTMWInu9hNufbBRPxsuCw268mbHDGf7BE7zz7ZT9AlmgsqMZiWYjuBvPMBVVudYxWfoffB1ASpd/s320/FEM_3-01.jpg" /></a>
<iframe width="420" height="315" src="http://www.youtube.com/embed/0X6SQlFpSnE" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-74791237424743685882013-03-08T16:05:00.003-08:002013-03-08T16:05:30.105-08:00In keeping with my previous post, I experimented with different brushes and settings to create this in s couple of hours. Clay brush with the depth adjusted gave a good deal of control. Zbrush 4r5
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJkZjoqIsURAvNtxKHrJEAXtA55HOz7c45Mk8ZRpV1W0fc_tiNvfy7MNFXo7tgFUMkd3r6Q54DacCwdO9J0dCabs8608RD_j2ot5y_uIP3pomrz5XCi2LZYHQp5hyphenhyphenJg2nJXIxRVkz2tBMy/s1600/base_head1-01.jpg" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJkZjoqIsURAvNtxKHrJEAXtA55HOz7c45Mk8ZRpV1W0fc_tiNvfy7MNFXo7tgFUMkd3r6Q54DacCwdO9J0dCabs8608RD_j2ot5y_uIP3pomrz5XCi2LZYHQp5hyphenhyphenJg2nJXIxRVkz2tBMy/s320/base_head1-01.jpg" /></a>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-49974486652823087652013-03-08T07:33:00.001-08:002013-03-08T07:33:41.742-08:00Doodling in 3dThis is what I do to practice, usually without reference just to improve my technique. Many times I am not sure how these are going to turn out, 1/2 way through this 1 I was ready to throw it away......in the end I think it turned out ok. Sculpting is a rollercoaster, from 1 day to the next you dont know what to expect. I definitely think mood, inspiration or lack there of, and plenty of other factors come into play. I've been looking over anatomy books quite a bit, sculpting some more realistic figures and faces with a reasonable amount of success. It's funny how my mindset changes when sculpting something "serious" as opposed to something like the character in this speed sculpt. These sketches are done with total abandon, no worries of the impact of each stroke of the pen, it is quite invigorating. The realistic studies carry a bit of weight for me, I expect more from them, and because of that the strokes are more calculated. I think that is a bad thing, and am hoping for the day when the sort of casual relaxed approach used in my doodles carries into the work I consider more serious, when that happens I will truly feel accomplished.
<iframe width="560" height="315" src="http://www.youtube.com/embed/rZHzFODCHw4?list=UUFiyD_yDztkpCFRyqKxT4YA" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-82311021424721107162012-10-26T21:58:00.001-07:002012-10-26T22:17:34.866-07:00Giant Teethspeedsculpt, no refs used although it reminds me of that country singer guy that married Julia Roberts.
used dynamesh, and for the hair used curvetubesnap with the z intensity turned down, I like the effect
<iframe width="420" height="315" src="http://www.youtube.com/embed/YkghnIzRZt0?rel=0" frameborder="0" allowfullscreen></iframe><div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkfAJr4d1fhwYd1X16gaIHndneS5FhG9wzuuksfHY2hx865Ha4F7lsT90IIseg9x3jMgYvg00W8sQsqNqW1XyNiX6tuTfbAnU2QrvqeRwxBRjf9AYhJNmmFgThYvIYkfLjZKj2aiMkpfIB/s1600/devilish_country_singer-01.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"><img border="0" height="320" width="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkfAJr4d1fhwYd1X16gaIHndneS5FhG9wzuuksfHY2hx865Ha4F7lsT90IIseg9x3jMgYvg00W8sQsqNqW1XyNiX6tuTfbAnU2QrvqeRwxBRjf9AYhJNmmFgThYvIYkfLjZKj2aiMkpfIB/s320/devilish_country_singer-01.jpg" /></a></div>
todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-14211877754854072582012-10-26T21:56:00.000-07:002012-10-26T21:56:14.512-07:00chicken legs speedsculptcouple of hours speed-sculpt started with a sphere...had no intention of giving him a body when I started, just trying to shake of some rust., no concept just a freeform doodle.
<iframe width="420" height="315" src="http://www.youtube.com/embed/t0jObDnYWEc?rel=0" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-20285627878000095802012-09-23T19:07:00.002-07:002012-09-23T19:07:36.403-07:00NYC Master class-Todd DanieleI'll be teaching a modeling "Master Class" on September 29 at the Autodesk NY offices. A great collection of classes going on that day for anyone looking to improve their skills. http://www.nyc3d.org/3dwp/mcsep2012/todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-70278927828618017192012-05-07T06:56:00.001-07:002012-05-07T06:56:27.236-07:00sloth speedcsulpt session1I find a good way for me to make a character is to base it on an odd looking animal or something of that nature. Many times the odd shapes or funny expressions I find can set the tone for the character. This speed-sculpt was created with zbrush 4r3 using the workflow I have been showing here. This guy needs another session to fine tune and add more detail, but I wanted to share the sculpting session with you guys.
Thanks for viewing!
Todd
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifb9QPY-WhyphenhyphenhWcZMIjJf40abafz9GKg0DVeqbbHDfWt_oI7kPTsLyqFovBTGxl3b2GhZRun6LhIxhVt1trlYAIeyVr-qqjqs7ixoWNY1ng6cgHNd0SEBCz8vmhV2dYZl-astBpKT6ccRzz/s1600/sloth_session1-01.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"><img border="0" height="320" width="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifb9QPY-WhyphenhyphenhWcZMIjJf40abafz9GKg0DVeqbbHDfWt_oI7kPTsLyqFovBTGxl3b2GhZRun6LhIxhVt1trlYAIeyVr-qqjqs7ixoWNY1ng6cgHNd0SEBCz8vmhV2dYZl-astBpKT6ccRzz/s320/sloth_session1-01.jpg" /></a></div>
<iframe width="420" height="315" src="http://www.youtube.com/embed/Zz-MEeo4Bf4?rel=0" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-8882027741758765232012-04-29T09:18:00.000-07:002012-04-29T09:18:09.478-07:00ShadowBox and masking experiment<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUYpYR7823xIwjIOVDaT_EICVaUCM2Z7Roz2jq4elWPugch_PjG_hkLLT4L2LSKJwkSSa0L-6sdY1VUIuyRvAvY43rhzycfAC9bggBhZiKY1boL8pOPRSgiP5MTKVahjxCyQBgPiXJCTXs/s1600/squid_wreath-01.jpg" imageanchor="1" style="margin-left:1em; margin-right:1em"><img border="0" height="312" width="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUYpYR7823xIwjIOVDaT_EICVaUCM2Z7Roz2jq4elWPugch_PjG_hkLLT4L2LSKJwkSSa0L-6sdY1VUIuyRvAvY43rhzycfAC9bggBhZiKY1boL8pOPRSgiP5MTKVahjxCyQBgPiXJCTXs/s320/squid_wreath-01.jpg" /></a></div>
This object was made while experimenting with shadowbox/masking and radial symmetry. I then experimented with insert brushes, curvetubesnap, and curvetube to get these organic shapes. Just a freeform test of technique, but still worth a post I think.
Zbrush 4 r3.todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0tag:blogger.com,1999:blog-1668599653191022615.post-88238659385261966752012-02-29T14:38:00.000-08:002012-02-29T14:38:23.843-08:00alien thing<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjj0cCowjS71JGClsmNwHsBe96qs2lAxaLJmd02BhhFtwFdOa7pnc3xephgT4JtczPFgkhVHPXFgfTywybuW3bVZp_2X9Imtbt2QMlGYNyPtvXEQ2uzMlrkMZdE9OlR_5tOwRFT2JnV3w8T/s1600/alien-01.jpg" imageanchor="1" style="clear:left; float:left;margin-right:1em; margin-bottom:1em"><img border="0" height="320" width="279" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjj0cCowjS71JGClsmNwHsBe96qs2lAxaLJmd02BhhFtwFdOa7pnc3xephgT4JtczPFgkhVHPXFgfTywybuW3bVZp_2X9Imtbt2QMlGYNyPtvXEQ2uzMlrkMZdE9OlR_5tOwRFT2JnV3w8T/s320/alien-01.jpg" /></a></div><br />
I didnt look at reference at all, this was a freeform sculpt that definitely has some obvious influences. Under 2 hours zbrush 4r3<br />
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<iframe width="420" height="315" src="http://www.youtube.com/embed/74B5soJAiRU?rel=0" frameborder="0" allowfullscreen></iframe>todddhttp://www.blogger.com/profile/00624800902440704106noreply@blogger.com0