Finally something new from my Z-Brush practice sessions. I created a new female base mesh in 3ds Max, and started sculpting as time permits. She still needs plenty of work, hands need to be refined, props added, and obviously hair :)
It's starting to get a little easier to get the results I desire using Z-brush, the tools are becoming more predictable as time goes on.
its awesoome!! Todd-Sama you are the best!!!
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