I had a little free time tonight, so after seeing a few videos of people using zsphere2 to build base meshes I gave it a go. For the uninitiated, TRY IT! Unbelievably fast to work with. Start with a regular z-sphere armature, then use the z-sphere 2 brushes to build some mass on the base. Once converted you will have a great starting point in minutes. He is built in several sections right now, but eventually will be 1 mesh. Clothing base meshes created in 3ds max with Wrapit(awesome set of tools!) I GoZ'd the torso and legs to 3ds then created the new meshes right over the imported parts.
Thanks for viewing!