More zbrush sketching, trying to keep them to an hour or less, this is under 1 hour. Claybuild-up, flatten, dynamesh, claytubes brushes are used for this 1.
Tuesday, December 27, 2011
Monday, December 26, 2011
Thursday, December 22, 2011
45 minute speedsculpt
I think I should have stopped about 1/2 way through, feels like I destroyed some good forms.....Luckily it's just a quick sketch :)
Monday, August 1, 2011
Digital-Tutors: Mixed Modeling Techniques in 3ds Max 2012 with Todd Daniele
I just finished working on my 1st training video for Digital-Tutors, the premier training site for digital artists. In the video I outline various modeling techniques within 3ds Max 2012 while building a detailed model of a steam locomotive.
For those of you that are interested in checking it out here is the link:
http://www.digitaltutors.com/11/training.php?pid=178
Please show your support by checking out the videos.
Thanks!
Todd
For those of you that are interested in checking it out here is the link:
http://www.digitaltutors.com/11/training.php?pid=178
Please show your support by checking out the videos.
Thanks!
Todd
Tuesday, July 12, 2011
Cowgirl sculpt is back ;)
I had a little time to work on this again, updated her anatomy/face, and hair. Hopefully I can take this to another level with more work.
Thursday, July 7, 2011
Planes of the Head-Zbrush sculpt test
Tonight I had some free time, so I watched some amazing traditional sculpting videos on youtube. The techniques I could most relate to were being shown by Philippe Faraut...truly amazing. So in the interest of applying traditional techniques to a CG sculpt, I sketched this out following 1 of Phillipe's videos and did a little experiment with planar analysis based on a casting he sells on his website.
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